Android

How to add splash screen in android app using android studio ?

The splash screen is an important part of every application it helps us to display details about our company name and apps details to our users in an attractive way. Sometimes we can use it to cover apps loading times and background processing delays. In this tutorial, we are going to implement a splash screen […]

Android

How to add admob interstitial ad in your android app using android studio ?

This tutorial we guide you to integrate the Google Mobile Ads SDK into a new app. And show you how to display an interstitial ad in your app. Step 1 Login to your https://www.google.com/admob/ account the  click Monetize a new app. Step 2 Click add your app manually if it is not deployed in google playstore Enter app […]

Android

How to add admob banner ad in your android app using android studio ?

This tutorial we guide you to integrate the Google Mobile Ads SDK into a new app. And show you how to display a banner ad in your app. Step 1 Login to your https://www.google.com/admob/ account the  click Monetize a new app. Step 2 Click add your app manually if it is not deployed in google playstore Enter app […]

Unity

How to integrate admob banner and interstitial ads in your Unity game ?

This tutorial help you to add admob interstitial and banner ads in your android unity game. Step 1 Create your apps banner & interstitial ID’s from https://www.admob.com/ Step 2 Download latest unity admob plugin from  https://github.com/googleads/googleads-mobile-unity/releases Step 3 Open your project in unity and import the admob package into your project Step 4 Add permission to use internet […]

Unity

How to add exit dialog popup in your game using Unity 5.3 ?

In this tutorial, I’m going to describe how to add an exit confirmation dialog box for your unity game without creating and maintaining a graphics UI. Basically, when user hits back button device generates a pop-up dialog which asks user “Do you want to quit the game ” with  “Yes” and “No” button Before starting coding […]